Assessing the quality and usability of smartphone apps for pain self-management.

dc.contributor.authorReynoldson, Charmian
dc.contributor.authorStones, Catherine
dc.contributor.authorAllsop, Matthew
dc.contributor.authorGardner, Peter
dc.contributor.authorBennett, Michael I
dc.contributor.authorCloss, S José
dc.contributor.authorJones, Rick
dc.contributor.authorKnapp, Peter
dc.date.accessioned2020-02-06T18:43:26Z
dc.date.available2020-02-06T18:43:26Z
dc.date.issued2014-06-26
dc.description.abstractOBJECTIVE To evaluate smartphone apps intended for self management of pain using quality assessment criteria and usability testing with prospective users DESIGN 1 Survey and content analysis of available apps and 2 individual usability study of two apps SETTING University of Leeds United Kingdom PARTICIPANTS Forty one participants aged 19 59 years with experience of chronic or recurrent pain episodes METHODS We undertook a survey content analysis and quality appraisal of all currently available mobile phone apps for self management of pain Two apps were then selected and assessed with usability testing RESULTS Twelve apps met the inclusion criteria The quality assessment revealed wide variation in their clinical content interface design and usability to support self management of pain Very little user or clinician involvement was identified in the development of the apps From the usability testing participants stated a preference for an interface design employing a lighter color scheme and particular text font Although very few participants were aware of pain reporting apps prior to participation many would consider use in the future CONCLUSIONS Variation in app quality and a lack of user and clinician engagement in development were found across the pain apps in this research Usability testing identified a range of user preferences Although useful information was obtained it would be beneficial to involve users earlier in the process of development as well as establishing ways to merge end user requirements with evidence based content to provide high quality and usable apps for self management of pain
dc.identifier.urihttp://dx.doi.org/10.1111/pme.12327
dc.identifier.urihttps://lib.digitalsquare.io/xmlui/handle/123456789/6779
dc.relation.uriPain medicine (Malden, Mass.)
dc.subjectAdult
dc.subjectClient
dc.subjectAlignment with local norms
dc.subjectScaled program
dc.subjectFeasibility
dc.subjectFunctionality
dc.subjectUsability
dc.subjectIndividual based
dc.subjectChronic care
dc.subjectTreatment adherence
dc.subjectDisease management
dc.subjectInternet
dc.subjectText
dc.subjectImage
dc.subjectInstalled application
dc.titleAssessing the quality and usability of smartphone apps for pain self-management.en
dcterms.abstractOBJECTIVE To evaluate smartphone apps intended for self management of pain using quality assessment criteria and usability testing with prospective users DESIGN 1 Survey and content analysis of available apps and 2 individual usability study of two apps SETTING University of Leeds United Kingdom PARTICIPANTS Forty one participants aged 19 59 years with experience of chronic or recurrent pain episodes METHODS We undertook a survey content analysis and quality appraisal of all currently available mobile phone apps for self management of pain Two apps were then selected and assessed with usability testing RESULTS Twelve apps met the inclusion criteria The quality assessment revealed wide variation in their clinical content interface design and usability to support self management of pain Very little user or clinician involvement was identified in the development of the apps From the usability testing participants stated a preference for an interface design employing a lighter color scheme and particular text font Although very few participants were aware of pain reporting apps prior to participation many would consider use in the future CONCLUSIONS Variation in app quality and a lack of user and clinician engagement in development were found across the pain apps in this research Usability testing identified a range of user preferences Although useful information was obtained it would be beneficial to involve users earlier in the process of development as well as establishing ways to merge end user requirements with evidence based content to provide high quality and usable apps for self management of pain
dcterms.contributorReynoldson, Charmian
dcterms.contributorStones, Catherine
dcterms.contributorAllsop, Matthew
dcterms.contributorGardner, Peter
dcterms.contributorBennett, Michael I
dcterms.contributorCloss, S José
dcterms.contributorJones, Rick
dcterms.contributorKnapp, Peter
dcterms.identifierhttp://dx.doi.org/10.1111/pme.12327
dcterms.relationPain medicine (Malden, Mass.)
dcterms.subjectAdult
dcterms.subjectClient
dcterms.subjectAlignment with local norms
dcterms.subjectScaled program
dcterms.subjectFeasibility
dcterms.subjectFunctionality
dcterms.subjectUsability
dcterms.subjectIndividual based
dcterms.subjectChronic care
dcterms.subjectTreatment adherence
dcterms.subjectDisease management
dcterms.subjectInternet
dcterms.subjectText
dcterms.subjectImage
dcterms.subjectInstalled application
dcterms.titleAssessing the quality and usability of smartphone apps for pain self-management.en
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